Sticky Postings
By fabric | ch
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As we continue to lack a decent search engine on this blog and as we don't use a "tag cloud" ... This post could help navigate through the updated content on | rblg (as of 09.2023), via all its tags!
FIND BELOW ALL THE TAGS THAT CAN BE USED TO NAVIGATE IN THE CONTENTS OF | RBLG BLOG:
(to be seen just below if you're navigating on the blog's html pages or here for rss readers)
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Note that we had to hit the "pause" button on our reblogging activities a while ago (mainly because we ran out of time, but also because we received complaints from a major image stock company about some images that were displayed on | rblg, an activity that we felt was still "fair use" - we've never made any money or advertised on this site).
Nevertheless, we continue to publish from time to time information on the activities of fabric | ch, or content directly related to its work (documentation).
Friday, August 28. 2020
Note: the discussion about "Data Materialization" between Nathalie Kane (V&A Museum, London) and Patrick Keller (fabric | ch, ECAL / University of Art and Design Lausanne (HES-SO)), on the occasion of the ECAL Research Day, has been published on the dedicated website, along with other interesting talks.
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Via ECAL
Research Day 2019 Natalie D. Kane from ECAL on Vimeo.
Friday, November 21. 2014
Note: the workshop continues and should finish today. We'll document and publish results next week. As the workshop is all about small size and situated computing, Lucien Langton (assistant on the project) made a short tutorial about the way to set up your Pi. I'll also publish the Github repository that Matthew Plummer-Fernandez has set up.
Via iiclouds.org
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By Lucien Langton
The Bots are running! The second workshop of I&IC’s research study started yesterday with Matthew’s presentation to the students. A video of the presentation might be included in the post later on, but for now here’s the [pdf]: Botcaves
First prototypes setup by the students include bots playing Minecraft, bots cracking wifi’s, bots triggered by onboard IR Cameras. So far, some groups worked directly with Python scripts deployed via SSH into the Pi’s, others established a client-server connection between their Mac and their Pi by installing Processing on their Raspberry and finally some decided to start by hacking hardware to connect to their bots later.
The research process will be continuously documented during the week.
The Wifi cracking Bot
Hacking a phone
Connecting to Pi via Proce55ing
Wednesday, November 19. 2014
| rblg note: following my previous post about the design research project we are leading with Nicolas Nova, a workshop is going on this week at the ECAL with our guest contributor Matthew Plummer-Frenandez (aka #Algopop). I'll reblog here during the coming days what's happening on our parallel blog (iiclouds.org)
Via iiclouds.org
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By Patrick Keller
Note: I publish here the brief that Matthew Plummer-Fernandez (a.k.a. Algopop) sent me before the workshop he’ll lead next week (17-21.11) with Media & Interaction Design students from 2nd and 3rd year Ba at the ECAL.
This workshop will take place in the frame of the I&IC research project, for which we had the occasion to exchange together prior to the workshop. It will investigate the idea of very low power computing, situated processing, data sensing/storage and automatized data treatment (“bots”) that could be highly distributed into everyday life objects or situations. While doing so, the project will undoubtedly address the idea of “networked objects”, which due to the low capacities of their computing parts will become major consumers of cloud based services (computing power, storage). Yet, following the hypothesis of the research, what kind of non-standard networked objects/situations based on what king of decentralized, personal cloud architecture?
The subject of this workshop explains some recent posts that could serve as resources or tools for this workshop, as the students will work around personal “bots” that will gather, process, host and expose data.
Stay tuned for more!
Botcaves (by Matthew Plummer-Fernandez)
Algorithmic and autonomous software agents known as bots are increasingly participating in everyday life. Bots can potentially gather data from both physical and digital activity, store and share data in the ‘cloud’, and develop ways to communicate and learn from their databases. In essence bots can animate data, making it useful, interactive, visual or legible. Bots although software-based require hardware from which to run from, and it is this underexplored crossover between the physical and digital presence of bots that this workshop investigates.
You will be asked to design a physical ‘housing’ or ‘interface’, either bespoke or hacked from existing objects, for your personal bots to run from. These botcaves would be present in the home, workspace or other, permitting novel interactions between the digital and physical environments that these bots inhabit.
Raspberry Pis, template bot code, APIs, cloud storage, existing services (Twitter, IFTTT, etc) and physical elements (sensors, lights, cameras, etc) may be used in the workshop.
Bio
British/ Colombian Artist and Designer Matthew Plummer-Fernandez makes work that critically and playfully examines sociocultural entanglements with technologies. His current interests span algorithms, bots, automation, copyright, 3D files and file-sharing. He was awarded a Prix Ars Electronica Award of Distinction for the project Disarming Corruptor; an app for disguising 3D Print files as glitched artefacts. He is also known for his computational approach to aesthetics translated into physical sculpture.
For research purposes he runs Algopop, a popular tumblr that documents the emergence of algorithms in everyday life as well as the artists that respond to this context in their work. This has become the starting point to a practice-based PhD funded by the AHRC at Goldsmiths, University of London, where he is also a research associate at the Interaction Research Studio and a visiting tutor. He holds a BEng in Computer Aided Mechanical Engineering from Kings College London and an MA in Design Products from the Royal College of Art.
http://www.plummerfernandez.com
http://algopop.tumblr.com
Wednesday, September 28. 2011
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by Eye contributor
When I wrote about BlablabLAB’s ‘Be Your Own Souvenir’ project as part of ‘Tangible Digital’ (Eye 80), I thought I’d missed my chance to be immortalised in a 3D plastic miniature, writes John Ridpath. But eight months on from their first event in Barcelona, the Spanish collective brought their laptops, 3D printers and scanners to London, to take part in the Alpha-ville digital festival.
Above: Video of the original ‘Be Your Own Souvenir’ project, which took place in Barcelona’s La Rambla in January 2011.
Below: ‘Tangible Digital’, opening spread. Eye 80.
To take part in ‘Be Your Own Souvenir’, participants are asked to stand on a small podium and strike a pose for a few minutes while a three-dimensional model of their body is scanned by three Kinects (hacked Xbox 360 interfaces with 3D depth sensors). The data is then passed to a 3D printer, and rendered in low-res plastic from the feet up – all within fifteen minutes.
As I wrote in Eye 80, ‘There is definitely a certain charm to the crude, bright yellow, low-res aesthetic of the figurines – but the real magic is in the immediacy by which the physical turns to digital, then back to physical.’
For their latest installation, BlablabLAB had set up shop in Red Market Square, behind what used to be the Foundry pub in Old Street (see ‘Foundry occupation’). Figurines were now available in orange and blue. After posing (with a companion), I watched the double figurine emerge (above) with curiosity. Next to the printer was a miniature graveyard of statuettes gone wrong – some missing heads and limbs, reaching their bizarre end in a tangle of string-like plastic. Thankfully, we avoided such a fate and walked away with a bright blue, one-off souvenir (below).
Below: Some of the 3D printer’s casualties.
22 > 25 September 2011
Alpha-ville 2011
Various venues
London
www.alpha-ville.co.uk
Eye is the world’s most beautiful and collectable graphic design journal, published quarterly for professional designers, students and anyone interested in critical, informed writing about graphic design and visual culture. It’s available from all good design bookshops and online at the Eye shop. For a taste of the new issue, see Eye before you buy on Issuu. Eye 80 is out now.
Personal comment:
We are now in the "post-digital" era according to the festival's theme. Well... it seems then that we are in the post post modern & post digital period. Three posts for one modern and a digital. Which means?
Possibly a new time? With new conceptual tools (and no more a post post post one)? For the ones interested in new conceptual tools, there is this book, Radicant, by french curator Nicolas Bourriaud that gives link to other interesting authors, some recently deceased (Edouard Glissant).
Monday, July 18. 2011
Printed Book + Physical Hyperlinks = Real Page-Turner by Delana in Architecture & Design.
Try to describe a recent dream to someone and the details are likely to dissolve into absolute nonsense. Dreams themselves are ephemeral, fleeting and altogether mysterious. But trying to figure out the connections between different events in the dream and certain components of reality can prove even more confusing than the dreams themselves. This incredible project perfectly embodies the beautiful confusion that is the dreaming mind.
Designer Maria Fischer produced the book Dream Thoughts as her diploma project at the University of Augsburg, Germany. The book is a tangible model of the most intangible subject: dreams. Scientific, literary and philosophical texts about dreams are arranged on the pages to give a conceptual understanding of the many different aspects of dreaming.
But like a dream, nothing in this book is quite that simple. Various terms and concepts are “hyperlinked” within the book. Like internet hyperlinks, these physical links lead to related information. But of course, these links are not established with computer code; they are made with thin pieces of thread.
The threads wind their way through the pages, across plains of paper and from one word to its distant partner. Their various colors paint a type of abstract picture with no particular form and no particular meaning other than that of unifying various parts of this unusual text. The winding, flowing forms of the threads offset the more concrete, stable words on the page to create a visual representation of the various parts of the stories our minds create while we sleep.
One page in the book contains a hidden message, spelled out in thread and visible only from the back side. The actual message is hidden within a folded page. Only the negative spaces of thread can be seen from the back, making the message impossible to read. The unreadable message embodies almost everything we know about dream interpretation: there is a message there, to be sure, but it lies obscured behind a curtain of interpretation and foggy memory.
Friday, April 01. 2011
Via Art-Agendawww.art-agenda.com/
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Installation View.
Left: Lygia Clark, "Structuring the Self."
Center: Annette Messager, "My Little Effigies (Mes Petites Effigies)."
Right: Lynn Hershman Leeson, "Self-Portrait as Another Person."
bitforms gallery is pleased to announce an exhibition that explores the sense of touch as a metaphor of bodily presence and an extension across boundary. Actualizing our understandings of public/private and inside/outside, touch is a gesture system. It manipulates physical, social, psychological and electronic domains, aiding in their transformation.
Presenting a cross-generational selection of voices, "Touched: A Space of Relations" includes the work of four prominent artists working in Europe and the Americas. With the earliest work dating from 1966, the exhibition brings into focus a visual conversation between the artists Janine Antoni, Lygia Clark, Lynn Hershman Leeson and Annette Messager.
Highlights from the exhibition include four earlier works showing publicly in NYC for the first time: "Self Portrait as Another Person" (1966-68) by Lynn Hershman Leeson; a 13-part installation of the series "Mes Petites Effigies" (1989-90) by Annette Messager; and two pieces from the series "Mes Trophées" (1986-88) also by Messager.
Linking all the works together is touch's ability to function inside the realms of fantasy, dream or simulacrum. Interior worlds of therapeutic sensation are discovered Lygia Clark's "Structuring the Self" (1976/88), in which relational objects serve as surrogates for physical contact. Also rooted in gesture and care of the body, Janine Antoni's bronze urinal prosthesis, "Conduit" (2009) is paired with the beauty-obsessed "Ingrown" (1998). In "Up Against" (2009) Antoni merges architecture of the home with the body.
As an over arching theme in many of the pieces by Lynn Hershman Leeson is a very human impulse to feel the world around us and then respond to it – as seen in two new interactive installations. For example, "Home Front – Cycles of Contention" picks apart the psychology of a domestic dispute, and in the "!WAR Graphic Novel and Curriculum Guide" an intervention is made within the academic history of the American Feminist Art Movement.
Curated by Laura Blereau
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Touched: A Space of Relations
Janine Antoni
Lygia Clark
Lynn Hershman Leeson
Annette Messager
February 26–April 16, 2011
bitforms gallery nyc
529 West 20th St
New York NY 10011
T 212.366.6939
info@bitforms.com
www.bitforms.com
Exhibition Guide (PDF)
Tue–Sat, 11 AM–6 PM
Friday, October 02. 2009
Most sci-fi fans remember the movie Minority Report, and the scene where Tom Cruise manipulates data on a large, vertical, virtual screen using only his hands and fingers. Although I prefer to do my computer work sitting down, it was the stuff geek dreams are made of, and now Apple has applied for a patent that sounds eerily similar.
AppleInsider has the details, but the gist of it is this: Apple’s multitouch functions currently implemented on the iPhone and on Macbook trackpads are nice enough, but aren’t good enough for a larger screen (a larger screen on a mythical Apple tablet device, that is).
Therefore, Apple’s new patent describes a far more sophisticated multitouch input method, allowing for use of all ten fingers, complex movements and, yes, proper typing. Built-in sensors should be able to distinguish various hand configurations, detect when the user wants the cursor to move, and enable various types of input (typing, manipulating 2D objects, and handwriting). We can’t say all of this is definite proof that an Apple tablet is coming, but it’s painfully easy to imagine all of this applied on such a device.
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Via Mashable
Personal comment:
Minority Report syndrom again... This time possibly coming to a table(t) near you.
Friday, March 20. 2009
News Alarm [blog.blprnt.com] is a physical computing device that sounds a 85dB alarm when specific news stories are detected 'off the wire' of The New York Times. The tracked news data is based on the recently released New York Times NewsWire API, an up-to-the-minute stream of published items at The Times and The International Herald Tribune.
The project consists of hacking an off-the-shelf smoke detector and connecting it with Arduino to a Processing application that connects to the API. The application is currently configured to sound if more than 50% of the NYTimes headlines contain the word 'aliens'. As the author puts it: "You never know... right?"
UPDATE
I guess it would make real sense as a low-cost alert for tsunamis.
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Via Information aesthetics
Personal comment:
En soi assez DIY, mais dans l'idée des projets, installations ou espaces qui auraient une "conscience géo-politique" ou "globale" que nous cherchons à développer. Voir l'API du New York Times.
A noter aussi que le Guardian à Londres à mis sur pied une API similaire (voir article précédent).
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