As we continue to lack a decent search engine on this blog and as we don't use a "tag cloud" ... This post could help navigate through the updated content on | rblg (as of 09.2023), via all its tags!
FIND BELOW ALL THE TAGS THAT CAN BE USED TO NAVIGATE IN THE CONTENTS OF | RBLG BLOG:
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Note that we had to hit the "pause" button on our reblogging activities a while ago (mainly because we ran out of time, but also because we received complaints from a major image stock company about some images that were displayed on | rblg, an activity that we felt was still "fair use" - we've never made any money or advertised on this site).
Nevertheless, we continue to publish from time to time information on the activities of fabric | ch, or content directly related to its work (documentation).
Note: the following happened to be a quite fascinating and "spontaneous" collaborative experience recently held in 2d, pixel by pixel as the main expression tool, on Reddit.
It has certrainly the formal flavour of the online community (-ies) the project was first dedicated to ("dick" stuff, fantaisy or game characters, ...). But nonetheless, how much (almost spatial/ "places") "stories" can happen inside a blank online shared 2d space, with 16 colors and pixels, during 72 hours, is quite astonishing.
Terminologies used in the post below could certainly be refined and we could also wonder why (kind of sad) the process ends up into so many national flags (when it comes to collaborative design, a flag is certainly something so simple to communicate to many and co-create, due to its basic shapes and identifiable design rules, that it might be a reason - if not the reason - for the large amount of them that are present at the end of the experience (beside the copycat effect) - or why are these what we see at first glance? But that's not the main point about the whole experience.
As a matter of fact, it is undoubtedly a reminiscence and a much more interesting version of this "Million Dollar Homepage" by Alex Tew, on a 1000 x 1000 pixel grid, dating back 2005.
Last weekend, a fascinating act in the history of humanity played out on Reddit.
For April Fool's Day, Reddit launched a little experiment. It gave its users, who are all anonymous, a blank canvas called Place. The rules were simple. Each user could choose one pixel from 16 colors to place anywhere on the canvas. They could place as many pixels of as many colors as they wanted, but they had to wait a few minutes between placing each one. Over the following 72 hours, what emerged was nothing short of miraculous. A collaborative artwork that shocked even its inventors.
From a single blank canvas, a couple simple rules and no plan, came this:
Each pixel you see was placed by hand. Each icon, each flag, each meme created painstakingly by millions of people who had nothing in common except an Internet connection. Somehow, someway, what happened in Reddit over those 72 hours was the birth of Art.
How did this happen?
While I followed Place closely, I cannot do justice to the story behind it in the few words here. There were countless dramas -- countless ideas, and fights, and battles, and wars -- that I don't even know about. They happened in small forums and private Discord chats, with too much happening at once, all the time, to keep track of everything. And, of course, I had to sleep.
But at its core, the story of Place is an eternal story, about the three forces that humanity needs to make art, creation, and technology possible.
The Creators
First came "the Creators". They were the artists to whom the blank canvas was an irresistible opportunity.
When Place was launched, with no warning, the first users started placing pixels willy-nilly, just to see what they could do. Within minutes, the first sketches appeared on Place. Crude and immature, they resembled cavemen paintings, the work of artists just stretching their wings.
Even from that humble beginning, the Creators quickly saw that the pixels held power, and lots of potential. But working alone, they could only place one pixel every 5 or 10 minutes. Making anything more meaningful would take forever -- if someone didn't mess up their work as they were doing it. To make something bigger, they would have to work together.
That's when someone hit on the brilliant notion of a gridmap. They took a simple idea -- a drawing overlaid on a grid, that showed where each of the pixels should go -- and combined it with an image that resonated with the adolescent humor of Redditors. They proposed drawing Dickbutt.
The Placetions (denizens of r/place) quickly got to work. It didn't take long -- Dickbutt materialized within minutes in the lower left part of the canvas. The Place had its first collaborative Art.
But Creators didn't stop there. They added more appendages to the creature, they added colors, and then they attempted to metamorphize their creation into Dickbutterfly. Behind its silliness was the hint of a creative tsunami about to come.
But it didn't happen all at once. Creators started to get a little drunk on their power. Across the canvas from Dickbutt, a small Charmander came to life. But once the Pokemon character was brought to life, it started growing a large male member where once had been a leg. Then came two more.
This was not by design. Some Creators frantically tried to remove the offending additions, putting out calls to "purify" the art, but others kept the additions going.
Suddenly, it looked like Place would be a short-lived experiment that took the path of least surprise. Left to their own devices, Creators threatened to turn the Place into a phallic fantasy. Of course.
The problem was less one of immaturity, and more of the fundamental complexity of the creative process. What the Creators were starting to face was something that would become the defining theme of Place: too much freedom leads to chaos. Creativity needs constraint as much as it needs freedom.
When anyone could put any pixel anywhere, how does it not lead immediately to mayhem?
The Protectors
Another set of users emerged, who would soon address this very problem.
But like the primitive Creators, they weren't yet self-aware of their purpose on the great white canvas. Instead, they began by simplifying the experiment into a single goal: world conquest.
They formed Factions around colors, that they used to take over the Place with. The Blue Corner was among the first, and by far the largest. It began in the bottom right corner and spread like a plague. Its followers self-identified with the color, claiming that its manifest destiny was to take over Place. Pixel by pixel, they started turning it into reality, in a mad land grab over the wide open space.
The Blue Corner wasn't alone. Another group started a Red Corner on the other side of the canvas. Their users claimed a leftist political leaning. Yet another started the Green Lattice, which went for a polka-dot design with interspersing green pixels and white. They championed their superior efficiency, since they only had to color half as many pixels as the other Factions.
It wasn't long before the Factions ran head-on into the Creators. Charmander was among the first battle sites. As the Blue Corner began to overwrite the Pokemon with blue pixels, the Creators turned from their internecine phallic wars to the bigger threat now on their doorstep.
They fought back, replacing each blue pixel with their own. But the numbers were against them. With its single-minded focus on expansion, the Blue Corner commanded a much larger army than the Creators could muster. So they did the only thing they could do. They pled for their lives.
Somehow, it struck a chord. It ignited a debate within the Blue Corner. What was their role in relation to Art? A member asked: "As our tide inevitably covers the world from edge to edge, should we show mercy to other art we come across?"
This was a question each Faction faced in turn. With all the power given to them by their expansionary zeal, what were they to do about the art that stood in their path?
They all decided to save it. One by one, each of the Factions began flowing around the artwork, rather than through them.
This was a turning point. The mindless Factions had turned into beneficent Protectors
Still No Happy Ending
Finally at peace with the ravenous color horde, the Creators turned back to their creations. They started making them more complex, adding one element after another.
They started using 3-pixel fonts to write text. A Star Wars prequel meme that had been sputtering along took a more defined shape, becoming one of the most prominent pieces of art in Place.
Others formed Creator collectives around common projects. Organizing in smaller subreddits that they created just for this purpose, they planned strategies and shared templates.
One of the most successful was a group that added a Windows 95-esque taskbar along the bottom, replete with Start button in the corner.
Another were a block of hearts. They started with only a few, mimicking hearts of life in old bitmap video games, like Zelda, before their collective took off with the idea. By the end they stretched across half the canvas, in a dazzling array of flags and designs.
But not all was well. The Protectors who they had once welcomed with relief had become tyrants dictating fashion. They decided what could and couldn't be made. It wasn't long before Creators started chafing under their rule.
Meanwhile, with the issue of artwork resolved, the Factions had turned their sights on each other, forcing followers to choose sides in epic battles. They had little time to pay attention to the pathetic pleas of Creators who wanted approval for ideas of new art.
The fights between the Protectors got nasty. A Twitch live-streamer exhorted his followers to attack the Blue Corner with Purple. There were battle plans. There were appeals to emotion. There were even false-flag attacks, where the followers of one color placed pixels of the opposing side inside their own, just so they could cry foul and attack in return.
But the biggest problem of all was one of the only hard rules of Place -- it couldn't grow. With the Factions engaged in a massive battle among themselves, the Creators started realizing there wasn't space to make new Art.
Country flags had started emerging pretty much from the beginning. But as they grew and grew, they started bumping into each other.
Out in the unclaimed territory of the middle of the canvas, with no Protector to mediate between them, Germany and France engaged in an epic battle that sent shockwaves through Place.
Suddenly, a world that had been saved from its primitive beginnings looked like it would succumb to war. There were frantic attempts at diplomacy between all sides. Leaders form the Protectors and the Creators and met each other in chat rooms, but mostly they just pointed fingers at each other.
What Place needed was a villain that everyone could agree upon.
The Destroyers
Enter the Void.
They started on 4chan, Reddit's mangled, red-headed step-brother. It wasn't long before the pranksters on the Internet's most notorious imageboard took notice of what was happening on Reddit. It was too good an opportunity for them to pass up. And so they turned to the color closest to their heart -- black. They became the Void.
Like a tear spreading slowly across the canvas, black pixels started emerging near the center of Place.
At first, other Factions tried to form an alliance with them, foolishly assuming that diplomacy would work. But they failed, because the Void was different.
The Void was no Protector. Unlike the Factions, it professed no loyalty to Art. Followers of the Void championed its destructive egalitarianism, chanting only that "the Void will consume." They took no sides. They only wanted to paint the world black.
This was exactly the kick in the ass that Place needed. While Creators had been busy fighting each other, and Protectors still measured themselves by the extent of canvas they controlled, a new threat -- a real threat -- had emerged under their nose.
Against the face of extinction, they banded together to fight the Void and save their Art.
But the Void was not easy to vanquish, because the Place needed it. It needed destruction so that new Art, better Art, would emerge from the ashes. Without the Void, there was no force to clean up the old Art.
And yet, this was exactly what Place needed. By destroying art, the Void forced Placetions to come up with something better. They knew they could overcome the sourge. They just needed an idea good enough, with enough momentum and enough followers, to beat the black monster.
In the last day of Place, a most unlikely coalition came together to beat back the Void, once and for all.
They were people who otherwise tear each other apart every day -- Trump supporters and Trump resisters, Democrats and Republicans, Americans and Europeans. And here they were coming together to build something together, on a little corner of the Internet, proving in an age when such cooperation seems impossible, that they still can.
The Ancients Were Right
Reddit's experiment ended soon after. There are so many more stories hidden deep in the dozens of subreddits and chat rooms that cropped up around Place. For everypiece of artwork I mentioned, there are hundreds more on the final canvas. Perhaps the most amazing thing is that on an anonymous, no-holds-barred space on the Internet, there were no hate or racist symbols at all on the final canvas.
It is a beautiful circle of art, life and death. And it isn't the first time in our history that we've seen it.
Many millenia before Place, when humanity itself was still in its infancy (the real one, not the one on Reddit), Hindu philosophers theorized that the Heavens were made of three competing, but necessary, deities that they called the Trimurti. They were Brahma the Creator, Vishnu the Protector, and Shiva the Destroyer.
Without any single one of them, the Universe would not work. For there to be light, there needed to be dark. For there to be life, there needed to be death. For there to be creation and art, there needed to be destruction.
Over the last few days, their vision proved prescient. In the most uncanny way, Reddit proved that human creation requires all three.
We can certainly discuss the quality of the movie indeed, or rather its necessity compared to the original japan anime (a funny remark about it though: if you have the questionable chance to be "reborned" or "ghosted" like the major in the remade movie, you'll transform from asian to caucasian white ... Which is the same fate as the movie in fact, if you have the chance to be "redone", you'll go from japan anime to Hollywood pimped movie...), but we can all agree about the quality of the environment and character design nonetheless. Even if conceptually, this future looks a lot like an "hyper-present" (more networks, more media, more digital, more robots, cyborgs and viruses, more hackers, etc. - that will not happen therefore).
In particular for architects, the urban design of the "Hong Kong++" (or "Blade Runner++" ) style city, full of skyscrapers sized holograms, mostly publicities. A design in a kind of strange and brutal mish-mash with more regular yet buildings. This is the quite 3d graphical work ofAsh Thorp that i link below.
Considering these different exemples, we could wonder why architectural schools don't takemore into consideration these kind of works? So as the ones present in literature. Couldn't we start thinking that architecture is a field that indeed and of course, build physical spaces and cities, but not only.
So, it should also take its part in the conceptualization and design of "networked", "virtual" or rather "mixed realities" (whatever further necessary debates we could have about the understanding of those words), environments for games and movies? Possibly also by extension non material spaces in general? And of course, all the probably more interesting "in betweens"? I truly believe architectural discourse could easily consider all these aspects of architecture and widen a bit its educational scope.
But I don't see this coming so much. Do you? (there are some discussion forums on Archinect for example)
Note: Obviously, it was just a matter of time before something like this (virtual virtual reality) happened! "Virtual reality" is part of "reality" isn't it? So why not represent it as well, as part of vr... Etc.
Which brings us to the 20 years old question: when will we start trigger new experiences with VR that are not necessarily linked to some kind of representation, even if this representation is an "hallucination", or some sort of surrealistic visual narrative as stated here?
But this question addresses the paradoxal limitations or presuppositions of the media itself, so to say. It seems to open doors to alternate realities, but at the same time, it is entirely based on perspective, human vision and sound perception. It is in fact quite limitative and hard to overcome, but nonetheless dimensions of human perception that have been challenged for a long time by artistic practices of different sorts.
"A game about VR, AI and our collective sci-fi hallucinations."
"In the near future, most jobs have been automated. What is the purpose of humanity? Activitude, the Virtual Labor System, is here to help. Your artisanal human companionship is still highly sought by our A.I. clients. Strap on your headset. Find your calling.
Pssst. . . Sure, you could function like a therapy dog to an A.I. in Bismarck and watch your work ratings climb, but don’t you yearn for something more: adventure, conflict, purpose? Escape backstage into Activitude’s system by putting on an endless series of VR headsets in VR. Outrun Chaz, your manager, as he attempts to boot you out PERMANENTLY. Along the way, uncover the story of Activitude’s evolution from VR start-up to the “human purpose aggregator” it is today."
Anonymity is a breeding ground, be that for debate, creativity, or exploration. So where better to publish a socially-conscious, digitally focused literary journal (.onion link) than on a Tor hidden service.
Edited by Robert W. Gehl, associate professor at the University of Utah's Department of Communication, and pseudonymous creator GMH, the first issue of The Torist, a collection of fiction, poetry and non-fiction, launched on the dark web over the weekend.
The project started on Galaxy, a social network on the dark web, around 18 months ago, the pair told Motherboard in encrypted chats. GMH and Gehl, who was using his own pseudonym at this point, were discussing issues around feminism and literature.
“At the time, I was quite enthused about Galaxy and the way this social network had a different atmosphere from other social networks I'd used on the clearweb,” GMH said. “I thought that this different atmosphere/demographic could translate into a 'zine with interesting results.” People on Galaxy, GMH said, seemed to be dissatisfied with being constantly monetized, and not having a sense of other places to go.
The editors pose several questions in a preface to the journal: “If a magazine publishes itself via a Tor hidden service, what does the creative output look like? How might it contrast itself with its clearweb counterparts? Who indeed will gravitate towards a dark web literary maagzine?”
Indeed, reading the contents of the journal together, “I see the anxieties of life in a surveillance state,” Gehl said.
Gehl, after being pitched the idea of The Torist by GMH, decided to strip away his pseudonym, and work on the project under his own name. “I thought about that for a while,” Gehl said. “I thought that because GMH is anonymous/pseudonymous, and he's running the servers, I could be a sort of ‘clear’ liason.”
So while Gehl used his name, and added legitimacy to the project in that way, GMH could continue to work with the freedom the anonymity awards. “I guess it's easier to explore ideas and not worry as much how it turns out,” said GMH, who described himself as someone with a past studying the humanities, and playing with technology in his spare time.
One of the main reasons for publishing on a Tor hidden service was to emphasise that such sites have plenty of other applications besides those they might be commonly known for, such as drug markets. “It's an intriguing idea—to swim against the current popular conceptions of anonymity and encryption,” Gehl said.
As for GMH, “I go into it hoping to highlight what Tor can be used for: which is a way of using the internet as you already do, except preserving your dignity and right not to have your private life interfered with.” “I believe communication, especially reading things on the internet, should be private by default and that that should only be interfered with in very exceptional circumstances,” he added.
At the moment, the pair are taking a break from The Torist, but future issues might be in the pipeline soon.
“We'll accept submissions all year round,” GMH said.
Florida's variable terrains—of sink holes, swamps, and eroding beaches—and its Herculean infrastructure, from canals and freeways to theme parks and rocket facilities, served as the narrative backdrop for the many architectural projects ultimately produced by the class (in addition, of course, to the 2012 U.S. Presidential election, the results of which we watched live from the bar of a tropical-themed hotel near Cape Canaveral, next door to Ron Jon).
While there were many, many interesting projects resulting from the trip, and from the Unit in general, there is one that I thought I'd post here, by student Farah Aliza Badaruddin, particularly for the quality of its drawings.
Badaruddin's project explored the large-scale architectural implications of applying radical weather technologies to the task of landscape remediation, asking specifically if Cape Canaveral's highly contaminated ground water—polluted by a "viscous toxic goo" made from tens of thousands of pounds of rocket fuels, chemical plumes, solvents, and other industrial waste products over the decades—could be decontaminated through pyrolysis, using guided and controlled bursts of lightning.
In her own words, Badaruddin explains that the would test "the idea that lightning can be harnessed on-site to pyrolyse highly contaminated groundwater as an approach to remediate the polluted site."
These controlled and repetitive lightning strikes would also, in turn, help fertilize the soil, producing a kind of bio-electro-agricultural event of truly cosmic (or at least Miller-Ureyan) proportions.
Her maps of the area—which she presents as if drawn in a Moleskine notebook—show the terrestrial borders of the proposal (although volumetric maps of the sky, showing the project's fully three-dimensional engagement with regional weather systems, would have been an equally, if not more, effective way of showing the project's spatial boundaries).
This raises the awesome question of how you should most accurately represent an architectural project whose central goal is to wield electrical influence on the atmosphere around it.
In short, her design proposes a new infrastructure of "rocket-triggered lightning technology," assisted and supervised by a peripheral network of dirigibles—floating airships that "surround the site and serve as the observatory platform for a proposed lightning visitor centre and the weather research center."
The former was directly inspired by real-world lightning research equipment found at the University of Florida's Lightning Research Group.
[Image: Triggered lightning technology at the University of Florida's Lightning Research Group].
Badaruddin's own rocket triggers would be used both to attract and "to provide direct lightning strikes to the proposed sites," thus pyrolizing the landscape and purifying both ground water and soil.
The result would be a lightning farm, a titanic landscape tuned to the sky, flashing with controlled lightning strikes as the ground conditions are gradually remediated—an unmoving, nearly permanent, artificial electrical storm like something out of Norse mythology, cleansing the earth of toxic chemicals and preparing the site for future reuse.
I should say that my own interest in these kinds of proposals is less in their future workability and more in what it means to see a technology taken out of context, picked apart for its spatial implications, and then re-scaled and transformed into a speculative work of landscape architecture. The value, in other words, is in re-thinking existing technologies by placing them at unexpected scales in unexpected conditions, simultaneously extracting an architectural proposal from that and perhaps catalyzing innovative new ways for the original technology itself to be redeveloped or used.
[Image: Farah Aliza Badaruddin].
It's not a question of whether or not something can be immediately realized or built; it's a question of how open-ended, fictional design proposals can change the way someone thinks about an entire field or class of technologies.
But I'll let Badaruddin's own extraordinary visual skills tell the story. Most if not all of these images can be seen in a much larger size if you open the images in their own windows; they're well worth a closer look—
All in all, whether or not architecturally-controlled lightning storms will ever purify the land and water of south Florida, it's a wonderfully realized and highly imaginative project, and I hope Badaruddin finds more opportunities, post-Bartlett, to showcase and develop her skills.
Christophe forwarded me last day this link to a teaser for new game he saw on Pablo Marques's blog. When game play meets anticipatory, critical (and catastrophic) techno-social scenarios...
Ernst Moiré was a mysterious Swiss photographer whose career has been obscured by silence, documentary voids, and misinformation. So much of his life is shrouded in speculation and half-truths that he sometimes seems more like a phantasm than the flesh-and-blood figure who will forever be remembered as the inadvertent inventor of the blur that bears his name.
In 2002, Cabinet magazine dispatched literary scholar and detective Lytle Shaw to Zurich to investigate the reclusive figure’s life and work. Shaw published his initial findings in Cabinet issue 7, but the puzzle of Moiré continued to vex him, and it is only now, a decade later, that the full story of his continuing investigation can finally be told. The Moiré Effect tracks the artist from his humble Alpine beginnings as the son of a postal clerk to his fateful founding of a Zurich photography studio in the 1890s and his subsequent role in the lives of a number of curious figures—including the legendary Dutch architect Mer Awsümbildungs, the theosophist philosopher Rudolph Steiner, and several members of the old and fiercely secretive Chadwick family.
Hailed by Harry Mathews as a “complex” and “excitingly” written book bound to “delight” and “entertain,” Shaw’s thriller takes readers on a journey through the elegant salons of Swiss palazzi and the dusty bowels of ancient archives, finally ascending to a mountainous conclusion as hair-raising as it is bedevilingly oblique.
Personal comment:
As we are interested in "moirés spaces" or spatial interferences, then we feel obliged to reblog this post about Ernst Moiré, published in Cabinet magazine.
One of the benefits attributed to dome houses is that a sphere encloses the most volume for a given surface area. Of course much of that volume is useless, but that is another story. Back in 1934, Everyday Science and Mechanics suggested some other virtues of spheres: they roll. The Smithsonian's Paleofuture quotes them:
If spherical, the house of the future can be easily transported to its building lot, set in place, and the fixtures added. The shell is first pressed into shape; then windows are cut, and only a protective tire is need for moving.... Properly built-in fixtures would even stand such moving.
Just make sure there are not dishes in the kitchen cabinets.
Excerpt from Le Processus by Marc-Antoine Mathieu (Delcourt 1993)
Following the three last articles in which I was preparing my reference texts in addition of those that I have been already writing in the past, this following article is an attempt to reconstitute the small presentation I was kindly invited to give by Carla Leitão for her seminar about libraries and archives at Pratt Institute. This talk was trying to elaborate a small theory of the book as a subversive artifact based on six literary authors that have in common a dramatization of their own medium, the book, within their books. The predicate of this essay lies in the fact that books are indeed subversive -and therefore suppressed by authoritarian power- as they reveal the existence of other worlds.
In his series Julius Corentin Acquefacques, prisonnier des rêves, Marc-Antoine Mathieu continuously explores and questions graphic novel as the medium he uses for his narratives to exist, and therefore to acquire a certain autonomy as soon as they have been created. In reusing the constructive elements of drawings within the narrative (preparatory sketches, vanishing points, framing bars, anamorphoses etc.) he creates several layers of universes that include our own, and therefore makes us wonder if our reality couldn’t be the fiction of a higher degree of reality.
It is not innocent that he uses the terminology of the dream to bases his stories as dreams constitute the daily experience we make of another world within the world. The nightmare here, is based on the impossibility for the main character, Julius Corentin Acquefacques to distinguish what is dream, what is his reality, what is the reality of those other worlds he can see for short instants and eventually what is the reality of his creator, the author himself.
In The Trial written by Franz Kafka and published in 1929, the book as an artifact is not literally present. However, the existence of other worlds within the narrative can be found in the fact that the version we know is the one assembled by Kafka’s best friend, Max Brod who re-assembled the chapters of the unachieved book according to his own interpretation and on the contrary of his friend’s wishes who wanted it to be burnt. Brod, in a research for rationality starts the narrative by the scene in which K., the protagonist, learns that he will be judged for something he ignores, continues it by K.’s experience of the administrative labyrinth and eventually finishes it by K.’s execution. In Towards a Minor Literature, Felix Guattari and Gilles Deleuze criticize this order, cannot seem to accept that such chapter about K.’s death has been written by Kafka and eventually consider that this event is nothing more than an additional part of the character’s delirium or dream within the story. As I have been writing before in an essay entitled The Kafkian Immanent Labyrinth as a Post-Mortem Dream, my own interpretation consists in starting with this ‘last’ chapter in which K. is executed, thus attributing the following delirium to the visions that K. experiences before dying. In other words, K. never really dies for himself even though he dies in the point of view of others, of course (to read more about this topic read also my review of Gaspard Noe’s Enter the Void). His perception of time exponentially decelerates tending more and more towards the exact moment of his death without ever reaching it: this is the Kafkian nightmare.
The fact that one can counts three (and probably so many more) ways of assembling the ten chapters written by Kafka make the book itself a labyrinth allowing the existence of several parallel worlds which all share the same composing elements but presents different essences of meaning.
Jorge Luis Borges, whose filiation with Kafka is not to be demonstrated, is also well known for his quasi-Leibnizian (see previous article) invention of an infinity of parallel worlds through books. The Library of Babel (see previous post) is the most famous example as it introduces an infinite library containing every unique books that can be written in 410 pages with 25 symbols. At the end of this short story, Borges precises that this library could be in fact, contained in a single book which will be introduced later on in The Book of Sand (see the recent post about it): a book with an infinity of pages.
What is to be found in infinity seems to be indicated in the story The Secret Miracle (1943) in the following excerpt that could easily be used to essentialize Borges’ work and life:
Toward dawn he dreamed that he had concealed himself in one of the naves of the Clementine Library. A librarian wearing dark glasses asked him: “What are you looking for?” Hladik answered: “I am looking for God.” The librarian said to him: “God is in one of the letters on one of the pages of one of the four hundred thousand volumes of the Clementine. My fathers and the fathers of my fathers have searched for this letter; I have grown blind seeking it.”
in Labyrinths. New York: New Directions Book, 1962.
Many Borges’ readers will indeed know that himself lost his sight few decades after he wrote this story. What was this God that he was looking for in the many book of Buenos Aires’ National Library? Which kind of Kaballah did he create to find an esoteric meaning in the mathematics of the profane scriptures? Maybe did he have a glance to this infinity that he has been chanting for many years and became blind as a price to pay for it.
It is in fact, one thing to comprehend the infinity of contingencies that Borges presents, but it is another one to fathom it fully. Such transcendental understanding could indeed correspond to an encounter with what deserve to be called God. Borges gives us the chance, one more time, to experience such encounter through his story The Garden of Forking Paths (1941) which dramatizes a book in which the infinite combination of worlds constituted by a given sum of events since the dawn of times exists in parallel of each other:
“Here is Ts’ui Pên’s labyrinth,” he said, indicating a tall lacquered desk.
“An ivory labyrinth!” I exclaimed. “A minimum labyrinth.”
“A labyrinth of symbols,” he corrected. “An invisible labyrinth of time. To me, a barbarous Englishman, has been entrusted the revelation of this diaphanous mystery. After more than a hundred years, the details are irretrievable; but it is not hard to conjecture what happened. Ts’ui Pe must have said once: I am withdrawing to write a book. And another time: I am withdrawing to construct a labyrinth. Every one imagined two works; to no one did it occur that the book and the maze were one and the same thing. The Pavilion of the Limpid Solitude stood in the center of a garden that was perhaps intricate; that circumstance could have suggested to the heirs a physical labyrinth. Ts’ui Pên died; no one in the vast territories that were his came upon the labyrinth; the confusion of the novel suggested to me that it was the maze. Two circumstances gave me the correct solution of the problem. One: the curious legend that Ts’ui Pên had planned to create a labyrinth which would be strictly infinite. The other: a fragment of a letter I discovered.”
Albert rose. He turned his back on me for a moment; he opened a drawer of the black and gold desk. He faced me and in his hands he held a sheet of paper that had once been crimson, but was now pink and tenuous and cross-sectioned. The fame of Ts’ui Pên as a calligrapher had been justly won. I read, uncomprehendingly and with fervor, these words written with a minute brush by a man of my blood: I leave to the various futures (not to all) my garden of forking paths. Wordlessly, I returned the sheet.
in Labyrinths. New York: New Directions Book, 1962.
In 1962, Philip K. Dick writes a novel entitled The Man in the High Castle (see previous article) which dramatizes an uchronia for which Roosevelt died before ending his first mandate of President of the USA, replaced by an isolationist President who refuses to engage his county in the second World War. It results from this choice that the Nazis conquest Europe while the Japanese army colonizes East Asia (including Siberia) and eventually both combine their forces to invade the USA. Dick’s plot thus occurs in United States under nippo-nazi domination in which it is said to exist a book, The Grasshopper Lies Heavy written by a certain Hawthorne Abendsen who would describe in it a world in which the Allies won the over against the Axis. The book is, of course, forbidden as it allows the depiction of another reality than the one which is imposed by colonial empires:
At the bookcase she knelt. ‘Did you read this?’ she asked, taking a book out. Nearsightedly he peered. Lurid cover. Novel. ‘No,’ he said. ‘My wife got that. She reads a lot.’
‘You should read it.’
Still feeling disappointed, he grabbed the book, glanced at it. The Grasshopper Lies Heavy. ‘Isn’t this one of those banned-in-Boston books?’ he said.
‘Banned through the United States. And in Europe, of course.’ She had gone to the hall door and stood there now, waiting.
‘I’ve heard of this Hawthorne Abendsen.’ But actually he had not. All he could recall about the book was — what? That it was very popular right now. Another fad. Another mass craze. He bent down and stuck it back in the shelf. ‘I don’t have time to read popular fiction. I’m too busy with work.’ Secretaries, he thought acidly, read that junk, at home alone in bed at night. It stimulates them. Instead of the real thing. Which they’re afraid of. But of course really crave.
The Man in the High Castle. New York: G. P. Putnam’s Sons, 1962.
The ban of books depicted in Dick’s uchronia brings us to worlds in which books have been definitely suppressed from society. In the well known 1984, written in 1949 by Georges Orwell, the only remaining book is the dictionary of the Newspeak which, editions by editions becomes thinner and thinner as the language is subjected by a strict progressive purge. Language, indeed, allows the formulation of other worlds which can be punished as thoughtcrimes. The Book is therefore not destroyed literally but its principal material is voluntarily put in scarcity.
‘The Eleventh Edition is the definitive edition,’ he said. ‘We’re getting the language into its final shape — the shape it’s going to have when nobody speaks anything else. When we’ve finished with it, people like you will have to learn it all over again. You think, I dare say, that our chief job is inventing new words. But not a bit of it! We’re destroying words — scores of them, hundreds of them, every day. We’re cutting the language down to the bone. The Eleventh Edition won’t contain a single word that will become obsolete before the year 2050.’
He bit hungrily into his bread and swallowed a couple of mouthfuls, then continued speaking, with a sort of pedant’s passion. His thin dark face had become animated, his eyes had lost their mocking expression and grown almost dreamy.
‘It’s a beautiful thing, the destruction of words. Of course the great wastage is in the verbs and adjectives, but there are hundreds of nouns that can be got rid of as well. It isn’t only the synonyms; there are also the antonyms. After all, what justification is there for a word which is simply the opposite of some other word? A word contains its opposite in itself. Take “good”, for instance. If you have a word like “good”, what need is there for a word like “bad”? “Ungood” will do just as well — better, because it’s an exact opposite, which the other is not. Or again, if you want a stronger version of “good”, what sense is there in having a whole string of vague useless words like “excellent” and “splendid” and all the rest of them? “Plusgood” covers the meaning, or “doubleplusgood” if you want something stronger still. Of course we use those forms already. but in the final version of Newspeak there’ll be nothing else. In the end the whole notion of goodness and badness will be covered by only six words — in reality, only one word. Don’t you see the beauty of that, Winston? It was B.B.’s idea originally, of course,’ he added as an afterthought.
1984. New York : Signet Classics, 1949
The quintessential narrative dramatizing the destruction of books is of course Fahrenheit 451 (see the recent article about it) written by Ray Bradbury in 1953. In this story, firemen are not people in charge of fighting against fire, but on the contrary, those in charge of inflaming books that have been banned as principal element of discord and inequality within society. Fahrenheit 451 (233 degrees Celsius) is indeed the temperature for which paper burns. Books are thus the object that allows the various human writings to remain archived for virtually eternity but which allow carry with them, their own fragility as their main material, paper, is vulnerable to the elements and fire in particular. Francois Truffaut, who released an excellent film adaptation of Bradbury’s novel in 1966, by showing a copy of Mein Kampf in his movie, did not miss to point out that a resistance movement that would undertake to save the books from fire could not possibly judge which books deserved to be kept and which one could be let to the institutional purge.
In the theater play Almansor that he wrote in 1820, Heinrich Heine makes the following tragic prophecy: Where we burn books, we will end up burning men. On May 10th 1933, the Nazis who recently reached the head of the executive and legislative power in Germany will burn thousands of books including Heine’s, which do not fit within the spirit of the new antisemitic/anti-communist politics they are willing to undertake. About a decade later, they will industrially kill eleven millions people (including six millions Jews) in what remains as the darkest moment of mankind’s history: the Holocaust.
Among the books burned in 1933, one could find the ones written by Marx, Freud, Brecht, Benjamin, Einstein, Kafka but also one of the father of science fiction, HG Wells. This last example illustrates well the will of the third Reich to annihilate any vision of the future that was not compliant with the one elaborated by the Nazis.
In latin, book burning ceremonies are called autodafé from Portuguese Acto da Fé (literally act of faith). Autodafé were common during the Spanish and Portuguese inquisition during the medieval era. Indeed, books listed in the Catholic Index (the list of books forbidden by the Church) and heretics were burned indistinctly in vast rituals of authoritarian religion. In 1933, this act of faith had been elaborated by Joseph Goebbels, minister of propaganda of the Reich and accomplished with great enthusiasm by hordes of students who collected and confiscated the books that have been listed as subversive. An important element in the principal autodafé of May 10th 1933 in Berlin was that the rain was preventing the flames to burn the book in such a way that firemen had to pour gasoline on the aggregation of books to set them ablaze. This significant ‘detail’ had probably a great influence on Bradbury in the elaboration of his narrative.
The books are therefore agents of infection in the point of view of an authoritarian ideological power. Their authors place in them the germs of subversion that are then spread to whoever read them. Knowledge is power as Foucault was insisting, imagination is, in fact, power to the same extent. The virtual access to other worlds via books is the possibility of a resistance in this given reality. For that, books have to be salvaged at any price. They constitute the archives of a civilization as much as they are the active agents of vitalization of a society that accepts the multiplicity of their narratives.
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