“Address is a handmade electronic jewelry piece. When you first acquire the pendant, you select a place that you consider to be your anchor – where you were born, your home, or perhaps the place you long to be. Once the jewelry is initialized, every time you wear the piece it displays how many kilometers you are from that location, using a GPS component built into the pendant. As you take Address around the world with you, it serves as a personal connection to that place, making the world a little smaller or maybe a little bigger.“
I like the idea of having a personal connection to a place and not necessarily a human being. This is so different than the raft of buddy-finder applications.
People were forming a long queue to be allowed to enter the transparent cylinder and sit on its chair, right in the eye of the upcoming storm... Once you've press the start button, a huge volume of foam polystyrene beads swirl frantically against the internal wall of the cylinder. All hell breaks loose around you and after a first moment of shock, the experience turn out to be soothing and perfectly safe.
The way the street feels may soon be defined by the invisible and inaudible. Cities are being laced with sensors, which in turn generate urban informatics experiences, imbuing physical space with real-time behavioural data. The urban fabric itself can become reflexive and responsive to some extent, and there are numerous implications for the design and experience of cities as a result.
Multi-sensory interaction design merges with architecture, planning and an urbanism informed by the gentle ambient drizzle of everyday data. Drawing from projects in Sydney, Masdar, Helsinki, Seoul and elsewhere, I’ll explore the opportunities implicit in this new soft city – how we might once again enable a city alive to the touch of its citizens – and what this means for an urban interaction design.
Biography
Dan Hill is a designer and urbanist. He’s been working at the forefront of interaction design since the early ‘90s and is responsible for shaping many innovative, popular and critically acclaimed products and services. He is currently a senior consultant at Arup in Sydney.
As Head of Interactive Technology & Design at the BBC in London, he led design across their award-winning websites as well as conducting significant strategic work, re-thinking the organisation for the on-demand age. He co-founded the global media product Monocle, and is one of the organisers of the acclaimed architecture and urbanism event Postopolis!, running in New York and Los Angeles. He also writes City of Sound, generally thought of as one of the leading architecture and urbanism websites.
For Arup, Dan is exploring the possibilities of urban informatics from a creative, design-led perspective, re-thinking how real-time information networks change streets and cities, neighbourhoods and organisations, mobility and work, play and public space. He works on major urban development projects worldwide.
We met last year with Dan Hill during Postopolis!L.A. and just collaborated on a "IBA Smart House" competition, along with Philippe Rahm who was in chare of the main design.
The occasion to listen in this video to Dan's sharp ideas about "urban informatics".
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