Tuesday, April 21. 2009
For an ambitious landscape design project, Magnus Larsson, a student at the Architectural Association in London, has proposed a 6,000km-long wall of artificially solidified sandstone architecture that would span the Sahara Desert, east to west, offering a combination of refugee housing and a "green wall" against the future spread of the desert.
Briefly, though, this image can be sustained through Welland's descriptions of the great ergs, or sand seas, of today. These dune seas "are tangibly mobile, ever changing," Welland writes, "but there are larger areas of ergs past that are now fixed by vegetation."
He mentions the Sand Hills of northwestern Nebraska, "formed originally from the debris of the glacial erosion of the Rocky Mountains."
But if sand dunes are Gothic cathedrals, and if those dunes can come back to life, the resulting image of resuscitated Gothic cathedrals moving slowly over the American landscape is almost too incredible to contemplate.
A vast 3D printer made of bacteria crawls undetectably through the deserts of the world, printing new landscapes into existence over the course of 10,000 years...
The following images show us the lab-based biochemical practices through which a landscape can be lithified. However, for me at least, these photos also come with the interesting implication that rogue basement chemists of the future won't be like Albert Hofmann or Ann & Alexander Shulgin; the heavily regulated underground rogue chemistry sets of the 21st century will instead synthesize new terrestrial compounds, counter-earths and other illegal geosimulants, rare earth anti-elements that might then catalyze a wholesale resurfacing of the world through radical landscape architecture.
Un de ces projets qui participent d'une nouvelle tendance d'"architecture-territoire" (et qui n'a pas forçément besoin de s'étaler à l'échelle du territoire, contrairement à ce projet).
Tuesday, March 10. 2009
This suit allows one ardent fan to distinguish themselves from the crowd at film premieres. Comprised of a projector, speakers and a light system, controlled by an portable media player, the suits emits hysterical screams louder than the standard fan collective. As the target star approaches confessed messages are projected. When the wearer gets the attention from the object of their devotion, the suit rejoices by bursting into a climatic display continue
Sorte d'habit pour activiste médiatique. Homme/Femme sandwich revisité/e façon début de XXIème.
Wednesday, December 10. 2008
*I'm trying to imagine myself old, and feeble, and weak, and sick, and white-haired, and totally surrounded by mid-21C "Plectic Architecture."
Obviously I've got it coming, I deserve that fate, but... maybe I'd be really *pleased and serene*. "Yes, this part is nanotechnological... and this is an old-skool Janine Benyus biomimicry riff here... and this useless Koolhaas junkspace where I keep my dialysis unit, that's where they goofed off doing Rhinoscript 'taffypulling.'"
And then I take visitors over to the BDLGBLOG room where I've got a crumbling archive of the only stuff every physically printed out from BLDGBLOG. It's like Tut's tomb in there. It's like Otzi's autopsy table, and a cloud of plectic dry-ice pours out whenever I open it.
PLECTIC ARCHITECTURE -TOWARDS A THEORY OF THE POST-DIGITAL IN ARCHITECTURE (((no no, don't run away yet -- it's pretty good stuff, and I put some paragraphs in it so it's almost parseable)))
Firstly it is important to stress that "Post-Digital Architecture" is not an architecture without any digital component. Indeed it an architecture that very much is a synthesis between the virtual, the actual, the biological, the cyborgian, the augmented and the mixed.
It is impossible, anymore, to talk of Digital Architecture as a binary opposition to normal real world architecture. Cyberspace has insidiously insinuated itself into our existence, at every scale and at every turn. (((Yep.)))
Murray Gell-Mann defines "Plectics" as the "...the study of simplicity and complexity. It includes the various attempts to define complexity; the study of roles of simplicity and complexity and of classical and quantum information in the history of the universe, the physics of information; the study of non-linear dynamics, including chaos theory, strange attractors, and self-similarity in complex non-adaptive systems in physical science; and the study of complex adaptive systems, including prebiotic chemical evolution, biological evolution, the behaviour of individual organisms, the functioning of ecosystems, the operation of mammalian immune systems, learning and thinking, the evolution of human languages, the rise and fall of human cultures, the behaviour of markets, and the operation of computers that are designed or programmed to evolve strategies - say, for playing chess, or solving problems." (1)
If we start to think of the architecture in this book (((there's a book? Hey wait, wow, I need that book))) as the first stirrings of a Plectic post-digital Architecture, then Murray Gell-Mann's, mid nineteen eighties definition, of "Plectics" seems a suitably broad umbrella within which to situate it.
Such terrain can include a variety of complex sub cultures of architecture that are all composed of differing degrees of the digital, the virtual, the biological and the nanotechnological, interaction and reflexivity without banishing the more off piste and often less fashionable investigations, propositions and researches.
Above all these architectures seek to simplify, amplify or facilitate and make visible the complex entanglement of contemporary space. (((And that's a full day's work right there, folks.)))
Via Beyond the beyond (Bruce Sterling)
Bruce Sterling relate l'évolution du M-Arch "AVATAR --pour Advanced Virtual And Technological Architecture Research--" de la Bartlett School of Architecture de Londres (un très bon cursus): le master passe au "post-digital", non pas parce qu'il n'y a plus de digital, bien au contraire, mais parce "qu'il n'y a plus de distinction binaire possible entre digital et physique, virtuel et actuel, etc."
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fabric | rblg
This blog is the survey website of fabric | ch - studio for architecture, interaction and research.
We curate and reblog articles, researches, writings, exhibitions and projects that we notice and find interesting during our everyday practice and readings.
Most articles concern the intertwined fields of architecture, territory, art, interaction design, thinking and science. From time to time, we also publish documentation about our own work and research, immersed among these related resources and inspirations.
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