Tuesday, October 15. 2013
Via Rhizome
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Ed. — Occupy.here was supported by Rhizome as part of its 2012 Commissions program, and also received a commission from Triple Canopy in 2013. The project's new website launched yesterday.
Regardless of your feelings about Occupy Wall Street, we can all agree that its genesis was unlikely, to say the least. It appeared, seemingly out of nowhere, in New York's Financial District (of all places). And it continued to exist only because of a lucky break: basing the protests in Zuccotti Park, formerly Liberty Plaza Park, was a fallback plan, following a failed attempt to protest in front of the New York Stock Exchange. It was the unusual rules for Zuccotti—as a Privately Owned Public Space (POPS), it is not bound by the normal city parks curfew, and is required by charter to stay open 24 hours a day—that enabled the encampments to get a foothold. This may have been a lucky break, but one that was earned through years of organizing, cultivating the expertise and tools and networks that allow a movement to grow and sustain itself.
Occupy.here began two years ago as an experiment for the encampment at Zuccotti Park. It was a wifi router hacked to run OpenWrt Linux (an operating system mostly used for computer networking) and a small "captive portal" website. When users joined the wifi network and attempted to load any URL, they were redirected to http://occupy.here. The web software offered up a simple BBS-style message board providing its users with a space to share messages and files.
Unlike most wifi connections, this one wouldn't let you check your Facebook. It was designed to run entirely disconnected from the internet. Only people physically close enough to the router can could reach the local web forum with their mobile phone or laptop. I imagined it becoming a kind of intranet for Occupiers, filtering users by proximity to specifically support the people at the park.
During the Occupation, I was getting up extra early to visit the park on weekdays before work. I'd chat with whoever was awake and hear what was going on with the upcoming General Assembly, or who'd been making a ruckus the night before. When I described my strange wifi project, I was surprised at the encouraging reactions I got. "That's awesome, you should do it!" or "we were talking about building something like that—does it handle video?"
So I showed up one morning and left my first prototype with the volunteers at the Info desk. Just keeping the router powered consistently was a big challenge; I'd plug it into whichever diesel generator I could find running in the park. After the park was cleared, I refocused my thinking about how best to support a decentralized movement. Since then Occupy.here has become my zen garden, a tiny self-contained internet I've been developing slowly and methodically.
This past Spring, I began stashing wifi routers wherever I could find an electrical plug near a freely accessible space. For a few months, a friend hosted an Occupy.here router from his studio at the Lower Manhattan Cultural Council residency in the One Liberty Plaza building. His 12th floor window looked down right onto Zuccotti Park, close enough to get two out of three bars of wifi coverage in the park.
In this second, decentralized phase, I've seen a modest volume of use by internet standards, perhaps a handful of posts per week. There are patterns in how it gets used according to where the router is situated. The Zuccotti Park router was a popular venue for middle-aged men to upload selfies. Another one, hidden in the lobby of the Museum of Modern Art (installed without permission), mostly receives multi-lingual variations on "hello world" or "why doesn't the wifi work?" A handful of users have written more substantially, but it amounts to a message in a bottle, floating in the 2.4 Ghz spectrum.
It's been exciting to see Occupy.here used "in the wild," but it also has some shortcomings—its lack of visibility makes discovering the network difficult, and the slim likelihood that a user will return makes conversations difficult to achieve. As a growing digital library, the project can surely offer an alternative to "junk food media," but building a slow web movement is not enough. I'd like for the project to be fun to use, but ultimately I'm interested in fostering conditions that might credibly challenge the status quo.
I need to destroy the zen garden and replace it with something more like a town square. Less tidy, more communal. I would like to create something you would want to use every day to share with people whose opinions matter to you. I'm interested in finding collaborators who have a stake in its development. It's becoming clear that, collectively, we all need online spaces that aren't undermined by the surveillance state.
Whether or not the big tent incarnation of Occupy has a future, the 99% are just as dissatisfied as we were in 2011. Much like Napster gave us a taste of what a digital commons could be, Occupy showed us how massively distributed activism can materialize seemingly overnight. It's time to put in the hard work organizing for the next Occupy, to create the right conditions for a lucky break.
On Sunday October 6th I'll be participating in the PRISM Breakup event at Eyebeam. I'll be conducting a hands-on workshop as 12:30pm, followed by a talk later in the afternoon. Please come with radical ideas, and bring a laptop!
Monday, February 11. 2013
Via Computed By via liliputing
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Always Innovating is working on a tiny flying video camera called the MeCam. The camera is designed to follow you around and stream live video to your smartphone, allowing you to upload videos to YouTube, Facebook, or other sites.
And Always Innovating thinks the MeCam could eventually sell for just $49.
The camera is docked in a nano copter with 4 spinning rotors to keep it aloft. There are 14 different sensors which help the copter detect objects around it so it won’t bump into walls, people. or anything else.
Always Innovating also includes stabilization technology so that videos shouldn’t look too shaky.
Interestingly, there’s no remote control. Instead, you can control the MeCam in one of two ways. You can speak voice commands to tell it, for instance, to move up or down. Or you can enable the “follow-me” feature which tells the camera to just follow you around while shooting paparazzi-style video.
The MeCam features an Always Innovating module with an ARM Cortex-A9 processor, 1GB of RAM, WiFI, and Bluetooth.
The company hopes to license the design so that products based on the MeCam will hit the streets in early 2014.
If Always Innovating sounds familiar, that’s because it’s the same company that brought us the modular Touch Book and Smart Book products a few years ago.
If the MeCam name sounds familiar, on the other hand, it’s probably worth pointing out that the Always Innovating flying camera is not related the wearable camera that failed to come close to meeting its fundraising goals last year.
Personal comment:
Will each of us be soon sourrounded by its own arrow of little flying devices / personal agents? Like swarm of electronic flies.
Friday, December 21. 2012
Via MIT Technology Review
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A computer that can be screwed into a light socket can project interactive images onto any nearby surface.
By Tom Simonite on November 29, 2012
Desk toy: A computer with a camera and projector fits into a light bulb socket, and can make any surface interactive.
Powerful computers are becoming small and cheap enough to cram into all sorts of everyday objects. Natan Linder, a student at MIT’s Media Lab, thinks that fitting one inside a light bulb socket, together with a camera and projector, could provide a revolutionary new kind of interface—by turning any table or desk into a simple touch screen.
The LuminAR device, created by Linder and colleagues at the Media Lab, can project interactive images onto a surface, sensing when a person’s finger or hand points to an element within those images. Linder describes LuminAR as an augmented-reality system because the images and interfaces it projects can alter the function of a surface or object. While LuminAR might seem like a far-fetched concept, many large technology companies are experimenting with new kinds of computer interfaces in hopes of discovering new markets for their products (see “Google Game Could Be Augmented Reality’s First Killer App” and ”A New Chip to Bring 3-D Gesture Control to Smartphones”).
Linder’s system uses a camera, a projector, and software to recognize objects and project imagery onto or around them, and also to function as a scanner. It connects to the Internet using Wi-Fi. Some capabilities of the prototype, such as object recognition, rely partly on software running on a remote cloud server.
LuminAR could be used to create an additional display on a surface, perhaps to show information related to a task in hand. It can also be used to snap a photo of an object, or of printed documents such as a magazine. A user can then e-mail that photo to a contact by interacting with LuminAR’s projected interface.
“I’m really excited by the way this would be used by engineers and designers,” says Linder, who believes it could be useful for any creative occupation that often involves working with paper and other tangible objects as well as computers.
LuminAR could have uses beyond the desk or office environment. One demo to illustrate the use of one of the devices features a mock-up of an electronics store, where the device projected price tags next to cameras on a table, as well as buttons that could be used to call up more product information. Linder has also tried using it for Skype-style video calls, projecting the caller’s video onto the wall next to the desk the lamp stood on.
The current prototype is built around a processor from Qualcomm’s Snapdragon series, commonly used in smartphones and tablets. Linder and colleagues are experimenting with both a custom Linux-based operating system and a modified version of Google’s Android mobile operating system.
Earlier LuminAR prototypes included a motorized arm for the lamp, too. But the researchers are currently focused on finessing the bulb-only version. That design cuts costs and complexity, and also makes the technology easier to adopt, says Linder. “It has zero cost of adoption. You just change the bulb in your lamp,” he says.
Friday, November 23. 2012
Via Creative Applications
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After months of everyone sharing the Leap Motion demo video, the first Developer Kits are making their way into the hands of those that signed up early. Dofl Yun was one of the few to receive it last week, Leap Motion Dev Board (v.04) and with some help from Robert Hodgin and Andrew Bell with the setup, he has shared the early progress.
For those that do not know, Leap Motion is a 3d depth camera much like Microsoft Kinect except provides much better precession. It aims to represent an entirely new way of interacting with your computers. It’s more accurate than a mouse, as reliable as a keyboard and more sensitive than a touchscreen. For the first time, you can control a computer in three dimensions with your natural hand and finger movements.
Wednesday, April 11. 2012
Via MIT Technology Review
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The chip achieves unprecedented accuracy by processing information from many different sensors.
By Christopher Mims
Broadcom has just rolled out a chip for smart phones that promises to indicate location ultra-precisely, possibly within a few centimeters, vertically and horizontally, indoors and out.
The unprecedented accuracy of the Broadcom 4752 chip results from the sheer breadth of sensors from which it can process information. It can receive signals from global navigation satellites, cell-phone towers, and Wi-Fi hot spots, and also input from gyroscopes, accelerometers, step counters, and altimeters.
The variety of location data available to mobile-device makers means that in our increasingly radio-frequency-dense world, location services will continue to become more refined.
In theory, the new chip can even determine what floor of a building you're on, thanks to its ability to integrate information from the atmospheric pressure sensor on many models of Android phones. The company calls abilities like this "ubiquitous navigation," and the idea is that it will enable a new kind of e-commerce predicated on the fact that shopkeepers will know the moment you walk by their front door, or when you are looking at a particular product, and can offer you coupons at that instant.
The integration of new kinds of location data opens up the possibility of navigating indoors, where GPS signals are weak or nonexistent.
Broadcom is already the largest provider of GPS chips to smart-phone makers. Its new integrated circuit relies on sensors that aren't present in every new smart phone, so it won't perform the same in all devices. The new chip, like a number of existing ones, has the ability to triangulate using Wi-Fi hot spots. Broadcom maintains a database of these hot spots for client use, but it says most of its clients maintain their own.
A company that pioneered the construction and maintenance of these kinds of Wi-Fi hot spot databases is SkyHook Wireless. Skyhook CEO Ted Morgan is skeptical that Broadcom can catch up to his company's software-based system allowing for precise indoor location. "Broadcom is just now talking about something we have been doing for seven to eight years, uncovering all the challenges," says Morgan. These include battery management and cataloging a new wave of mobile Wi-Fi hot spots. "Broadcom has never done major deployment," adds Morgan.
Scott Pomerantz, vice president of the GPS division at Broadcom, counters that "the big [mobile] operating systems all have a strategy in place" to create their own Wi-Fi databases. Pomerantz isn't allowed to name names, but one of Broadcom's biggest customers is Apple, which previously used Skyhook for location services in its iPhone but now employs its own, Apple-built location system.
At least one feature of Broadcom's new GPS chip is entirely forward-looking, and integrates data from a source that is not yet commercially deployed: Bluetooth beacons. (Bluetooth is the wireless standard used for short-range communications in devices like wireless keyboards and phone headsets.)
"The use case [for Bluetooth beacons] might be malls," says Pomerantz. "It would be a good investment for a mall to put up a deployment—perhaps put them up every 100 yards, and then unlock the ability for people walking around mall to get very precise couponing information."
"The density of these sensors will give you even finer location," says Charlie Abraham, vice president of engineering at Broadcom. "It could show you where the bananas are within a store—even on which shelf there's a specific brand."
Copyright Technology Review 2012.
Monday, June 20. 2011
by nospam@example.com (Christian Babski)
Via slashgear via Computed·Blg
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Microsoft’s Kinect for Windows SDK will be released in beta form this week, according to Microsoft Spain president María Garaña, the toolkit allowing developers to use the motion-tracking hardware with PCs rather than the Xbox 360. Among the initially supported features, WinRumors reports, will be skeletal tracking for one or two people along with use of the four-microphone array.
That array is coupled with acoustic noise and echo cancellation, and can pinpoint which person in the field of view is speaking. Microsoft will also link it with the existing Windows speech recognition API, opening up the possibility of two users individually controlling a PC with their voice, and the system automatically recognizing which commands come from which person.
Finally, there’s XYZ depth perception to allow the Kinect camera – and the connected PC – to track how far away a user is. Microsoft’s gaming platform uses all this for motion-controlled titles such as sports, bowling and other games; back at E3 2011 the company confirmed that Star Wars would be coming to Kinect, as well as Mass Effect 3 and other titles.
For the PC, while gaming is likely to be one strand of Kinect’s use, Microsoft has also talked about its potential for other applications. Remote control of an HTPC – without having to navigate either a complex remote or wireless keyboard – is one suggestion, along with control of presentations and other media. With the Kinect for Windows SDK, third-party developers will also be able to bake support into their apps.
The Microsoft announcement will be held online via the company’s Channel 9, at 9.30am PST on Thursday June 16.
Tuesday, April 26. 2011
Via BLDGBLOG
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by noreply@blogger.com (Geoff Manaugh)
The London-based architectural group ScanLAB—founded by Matthew Shaw and William Trossell—has been doing some fascinating work with laser scanners.
Here are three of their recent projects.
1) Scanning Mist. Shaw and Trossell "thought it might be interesting to see if the scanner could detect smoke and mist. It did and here are the remarkable results!"
[Images: From Scanning the Mist by ScanLAB].
In a way, I'm reminded of photographs by Alexey Titarenko.
2) Scanning an Artificial Weather System. For this project, ScanLAB wanted to "draw attention to the magical properties of weather events." They thus installed a network of what they call "pressure vessels linked to an array of humidity tanks" in the middle of England's Kielder Forest.
[Image: From Slow Becoming Delightful by ScanLAB].
These "humidity tanks" then, at certain atmospherically appropriate moments, dispersed a fine mist, deploying an artificial cloud or fog bank into the woods.
[Image: From Slow Becoming Delightful by ScanLAB].
Then, of course, Shaw and Trossell laser-scanned it.
3) Subverting Urban-Scanning Projects through "Stealth Objects." The architectural potential of this final project blows me away. Basically, Shaw and Trossell have been looking at "the subversion of city scale 3D scanning in London." As they explain it, "the project uses hypothetical devices which are installed across the city and which edit the way the city is scanned and recorded." Tools include the "stealth drill" which dissolves scan data in the surrounding area, creating voids and new openings in the scanned urban landscape, and "boundary miscommunication devices" which offset, relocate and invent spatial data such as paths, boundaries, tunnels and walls.
The spatial and counter-spatial possibilities of this are extraordinary. Imagine whole new classes of architectural ornament (ornament as digital camouflage that scans in precise and strange ways), entirely new kinds of building facades (augmented reality meets LiDAR), and, of course, the creation of a kind of shadow-architecture, invisible to the naked eye, that only pops up on laser scanners at various points around the city.
[Images: From Subverting the LiDAR Landscape by ScanLAB].
ScanLAB refers to this as "the deployment of flash architecture"—flash streets, flash statues, flash doors, instancing gates—like something from a short story by China Miéville. The narrative and/or cinematic possibilities of these "stealth objects" are seemingly limitless, let alone their architectural or ornamental use.
Imagine stealth statuary dotting the streetscape, for instance, or other anomalous spatial entities that become an accepted part of the urban fabric. They exist only as representational effects on the technologies through which we view the landscape—but they eventually become landmarks, nonetheless.
For now, Shaw and Trossell explain that they are experimenting with "speculative LiDAR blooms, blockages, holes and drains. These are the result of strategically deployed devices which offset, copy, paste, erase and tangle LiDAR data around them."
[Images: From Subverting the LiDAR Landscape by ScanLAB].
Here is one such "stealth object," pictured below, designed to be "undetected" by laser-scanning equipment.
Of course, it is not hard to imagine the military being interested in this research, creating stealth body armor, stealth ground vehicles, even stealth forward-operating bases, all of which would be geometrically invisible to radar and/or scanning equipment.
In fact, one could easily imagine a kind of weapon with no moving parts, consisting entirely of radar- and LiDAR-jamming geometries; you would thus simply plant this thing, like some sort of medieval totem pole, in the streets of Mogadishu—or ring hundreds of them in a necklace around Washington D.C.—thus precluding enemy attempts to visualize your movements.
[Images: A hypothetical "stealth object," resistant to laser-scanning, by ScanLAB].
Briefly, ScanLAB's "stealth object" reminds me of an idea bandied about by the U.S. Department of Energy, suggesting that future nuclear-waste entombment sites should be liberally peppered with misleading "radar reflectors" buried in the surface of the earth.
The D.O.E.'s "trihedral" objects would produce "distinctive anomalous magnetic and radar-reflective signatures" for anyone using ground-scanning equipment above. In other words, they would create deliberate false clues, leading potential future excavators to think that they were digging in the wrong place. They would "subvert" the scanning process.
In any case, read more at ScanLAB's website.
Friday, April 08. 2011
Via MIT Technology Review
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The social network breaks an unwritten rule by giving away plans to its new data center—an action it hopes will make the Web more efficient.
By Tom Simonite
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The new data center, in Prineville, Oregon, covers 147,000 square feet and is one of the most energy-efficient computing warehouses ever built.
Credit: Jason Madera |
Just weeks before switching on a massive, super-efficient data center in rural Oregon, Facebook is giving away the designs and specifications to the whole thing online. In doing so, the company is breaking a long-established unwritten rule for Web companies: don't share the secrets of your server-stuffed data warehouses.
Ironically, most of those secret servers rely heavily on open source or free software, for example the Linux operating system and the Apache webserver. Facebook's move—dubbed the Open Compute Project—aims to kick-start a similar trend with hardware.
"Mark [Zuckerberg] was able to start Facebook in his dorm room because PHP and Apache and other free and open-source software existed," says David Recordon, who helps coordinate Facebook's use of, and contribution to, open-source software. "We wanted to encourage that for hardware, and release enough information about our data center and servers that someone else could go and actually build them."
The attitude of other large technology firms couldn't be more different, says Ricardo Bianchini, who researches energy-efficient computing infrastructure at Rutgers University. "Typically, companies like Google or Microsoft won't tell you anything about their designs," he says. A more open approach could help the Web as a whole become more efficient, he says. "Opening up the building like this will help researchers a lot, and also other industry players," he says. "It's opening up new opportunities to share and collaborate."
The open hardware designs are for a new data center in Prineville, Oregon, that will be switched on later this month. The 147,000-square-foot building will increase Facebook's overall computing capacity by around half; the social network already processes some 100 million new photos every day, and its user base of over 500 million is growing fast.
The material being made available - on a new website - includes detailed specifications of the building's electrical and cooling systems, as well as the custom designs of the servers inside. Facebook is dubbing the approach "open" rather than open-source because its designs won't be subject to a true open-source legal license, which requires anyone modifying them to share any changes they make.
The plans reveal the fruits of Facebook's efforts to create one of the most energy-efficient data centers ever built. Unlike almost every other data center, Facebook's new building doesn't use chillers to cool the air flowing past the servers. Instead, air from the outside flows over foam pads moistened by water sprays to cool by evaporation. The building is carefully oriented so that prevailing winds direct outside air into the building in both winter and summer.
Facebook's engineers also created a novel electrical design that cuts the number of times that the electricity from the grid is run through a transformer to reduce its voltage en route to the servers inside. Most data centers use transformers to reduce the 480 volts from the nearest substation down to 208 volts, but Facebook's design skips that step. "We run 480 volts right up to the server," says Jay Park, Facebook's director of data-center engineering. "That eliminates the need for a transformer that wastes energy."
To make this possible, Park and colleagues created a new type of server power supply that takes 277 volts and which can be split off from the 408-volt supply without the need for a transformer. The 408 volts is delivered using a method known as "three phase power": three wires carry three alternating currents with carefully different timings. Splitting off one of those wires extracts a 277-volt supply.
Park and colleagues also came up with a new design for the backup batteries that keep servers running during power outages before backup generators kick in—a period of about 90 seconds. Instead of building one huge battery store in a dedicated room, many cabinet-sized battery packs are spread among the servers. This is more efficient because the batteries share electrical connections with the computers around them, eliminating the dedicated connections and transformers needed for one large store. Park calculates that his new electrical design wastes about 7 percent of the power fed into it, compared to around 23 percent for a more conventional design.
According to the standard measure of data-center efficiency—the power usage efficiency (PUE) score—Facebook's tweaks have created one of the most efficient data centers ever. A PUE is calculated by dividing a building's total power use by the energy used by its computers - a perfect data center would score 1. "Our tests show that Prineville has a PUE of 1.07," says Park. Google, which invests heavily in data-center efficiency, reported an average PUE of 1.13 across all its locations for the last quarter of 2010 (when winter temperatures make data centers most efficient), with the most efficient scoring 1.1.
Google and others will now be able to cherry pick elements from Facebook's designs, but that poses no threat to Facebook's real business, says Frank Frankovsky, the company's director of hardware design. "Facebook is successful because of the great social product, not [because] we can build low-cost infrastructure," he says. "There's no reason we shouldn't help others out with this."
Copyright Technology Review 2011.
Personal comment:
Will efficient and sustainable ways to organize architectural climate as well as to use energy become a by product of data centers? Might be.
Thursday, March 31. 2011
Vis MIT Technology Review
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By Kate Greene
The Open Network Foundation wants to let programmers take control of computer networks.
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Off switch: This visualization shows network traffic when traffic loads are low and switches (the large dots) can be turned off to save power.
Credit: Open Flow Project |
Most data networks could be faster, more energy efficient, and more secure. But network hardware—switches, routers, and other devices—is essentially locked down, meaning network operators can't change the way they function. Software called OpenFlow, developed at Stanford University and the University of California, Berkeley, has opened some network hardware, allowing researchers to reprogram devices to perform new tricks.
Now 23 companies, including Google, Facebook, Cisco, and Verizon, have formed the Open Networking Foundation (ONF) with the intention of making open and programmable networks mainstream. The foundation aims to put OpenFlow and similar software into more hardware, establish standards that let different devices communicate, and let programmers write software for networks as they would for computers or smart phones.
"I think this is a true opportunity to take the Internet to a new level where applications are connected directly to the network," says Paul McNab, vice president of data center switching and services at Cisco.
Computer networks may not be as tangible as phones or computers, but they're crucial: cable television, Wi-Fi, mobile phones, Internet hosting, Web search, corporate e-mail, and banking all rely on the smooth operation of such networks. Applications that run on the type of programmable networks that the ONF envisions could stream HD video more smoothly, provide more reliable cellular service, reduce energy consumption in data centers, or even remotely clean computers of viruses.
The problem with today's networks, explains Nick McKeown, a professor of electrical engineering and computer sciences at Stanford who helped develop OpenFlow, is that data flows through them inefficiently. As data travels through a standard network, its path is determined by the switches it passes through, says McKeown. "It's a little bit like a navigation system [in a car] trying to figure out what the map looks like at the same time it's trying to find you directions," McKeown explains.
With a programmable network, he says, software can collect information about the network as a whole, so data travels more efficiently. A more complete view of a network, explains Scott Shenker, professor of electrical engineering and computer science at the University of California, Berkeley, is a product of two things: the first is OpenFlow firmware (software embedded in hardware) that taps into the switches and routers to read the state of the hardware and to direct traffic; the second is a network operating system that creates a network map and chooses the most efficient route.
OpenFlow and a network operating system "provide a consistent view of the network and do that at once for many applications," says McKeown. "It becomes trivial to find new paths."
Some OpenFlow research projects require just a couple hundred lines of code to completely change the data traffic patterns in a network—with dramatic results. In one project, McKeown says, researchers reduced a data center's energy consumption by 60 percent simply by rerouting network traffic within the center and turning off switches when they weren't in use.
This sort of research has caught the attention of big companies, and is one reason why the ONF was formed. Google is interested in speeding up the networks that connect its data centers. These data centers generally communicate through specified paths, but if a route fails, traffic needs to be rerouted, says Urs Hoelzle, senior vice president of operations at Google. Using standard routing instructions, this process can take 20 minutes. If Google had more control over how the data flowed, it could reroute within seconds, Hoelzle says.
Cisco, a company that builds the hardware that routes much of the data on the Internet, sees ONF as a way to help customers build better Internet services. Facebook, for example, relies on Cisco hardware to serve up status updates, messages, pictures, and video to hundreds of millions of people worldwide. "You can imagine the flood of data," says McNab.
Future ONF standards could let people program a network to get different kinds of performance when needed, says McNab. Building that sort of functionality into Cisco hardware could make it more appealing to Internet services that need to be fast.
The first goal of the ONF is to take over the specifications of OpenFlow, says McKeown. As a research project, OpenFlow has found success on more than a dozen campuses, but it needs to be modified so it can work well at various companies. The next step is to develop easy-to-use interfaces that let people program networks just as they would program a computer or smart phone. "This is a very big step for the ONF," he says, because it could increase the adoption of standards and speed up innovation for network applications. He says the process could take two years.
In the meantime, companies including Google, Cisco, and others will test open networking protocols on their internal networks—in essence, they'll be testing out a completely new kind of Internet.
Copyright Technology Review 2011.
Tuesday, January 11. 2011
Via Rhizome
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by Ceci Moss
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